this post was submitted on 20 Dec 2023
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Sony's New Technology Would Adapt Game Difficulty to a Player's Skill Level::Sony's New Technology Would Adapt Game Difficulty to a Player's Skill Level: The company filed a patent for the skill-based algorithm.

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[–] DragonOracleIX@lemmy.ml 15 points 10 months ago (3 children)

There are examples of subtle difficulty shifts too, such as RE4. The game will spawn more/less enemies and change drop rates based on player performance.

[–] knightly@pawb.social 12 points 10 months ago (1 children)

See also, Left 4 Dead's "Director" system. https://left4dead.fandom.com/wiki/The_Director Pretty sute that qualifies as prior art.

[–] AbidanYre@lemmy.world 8 points 10 months ago

I thought Max Payne had adaptive difficulty like two decades ago.

[–] Infynis@midwest.social 2 points 10 months ago

Minecraft gets more difficult over time too, the longer you stay in the same area

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