this post was submitted on 21 Dec 2023
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How was it a poor product? By itself, sure, there wasn't that many VR apps sold on the Microsoft Store, but once plugged into SteamVR, it was another story. WMR offered headsets for every budgets, from the low end to the very high-end and with more flexibility than HTC's Vive and Valve's Index.
This was the core of why it was a poor product. It's only job was to pop up, annoy the user, while the user figured out how to minimize it to get to SteamVR.
If WMR was simply drivers or optional software it would have been fine all while still offering headsets for all budgets. Instead WMR is a required software which got in the way of actually using the product one bought.
When one plugs in a keyboard, they don't want the manufacturer's software to open on-screen just to use the keyboard, same for mice, same for monitors, same for VR headsets.