this post was submitted on 04 Jan 2024
20 points (85.7% liked)

Dungeons and Dragons

11145 readers
128 users here now

A community for discussion of all things Dungeons and Dragons! This is the catch all community for anything relating to Dungeons and Dragons, though we encourage you to see out our Networked Communities listed below!

/c/DnD Network Communities

Other DnD and related Communities to follow*

DnD/RPG Podcasts

*Please Follow the rules of these individual communities, not all of them are strictly DnD related, but may be of interest to DnD Fans

Rules (Subject to Change)

Format: [Source Name] Article Title

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] dumples@kbin.social 7 points 11 months ago

Adding into this is tracking of time for the moving of the familiar / manifest mind. If a DM never tracks time for scouting then some of the tension is lost. Look at the dungeon movement rates for the 10 minute dungeon turn (I used combat movement x4 for standard 10 minute turn. This is standardize against based on some older rule sets but the DMG has a similar formula).

So by tracking this spell durations will expire, enemies will move throughout the dungeon or wandering monsters will happen. Without tracking time a lot of important decisions are missed.