this post was submitted on 05 Jan 2024
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The private servers have been up a while. But it is always hard for fan projects to gain traction for devs, players, or donations, when the IP could be yanked at any time. NCSoft granting a license should provide one heck of a shot in the arm for this cult classic game.

Go. Hunt. KILL Skul!

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[–] TootSweet@lemmy.world 41 points 10 months ago (2 children)

Ah. Ok. So if I'm understanding right, NCSoft wrote City of Heroes (both client and server) and somehow the proprietary server source code was leaked. Some folks unaffiliated with NCSoft took the leaked server code and set up a server named "Homecoming." And rather than sue the fuck out of them (as is very normal in these situations), NCSoft worked out a license deal with the Homecoming team to allow Homecoming to be. Did I get all that right?

Very cool. Seems like just the sort of win-win kind of solution holders of intellectual property are usually too fucking rabid to allow to happen.

[–] steakmeout@lemmy.world 7 points 10 months ago

Published by NCSoft, developed by Cryptic.

[–] cryptiod137@lemmy.world 1 points 10 months ago (1 children)

Eh, if the code was leaked it was going to be used, so now they can say that anyone using the code needs to make an agreement to do so, which they can probably pull at any time.

[–] TootSweet@lemmy.world 5 points 10 months ago* (last edited 10 months ago) (1 children)

Still probably better than slapping them with a lawsuit.

Not to say I wouldn't prefer they just put the leaked source code under the GPL or something. But it's better than just being assholes because they can.

It is possible NCSoft is getting something out of this, though. More control over how third-party servers do things or some such.

[–] Osa-Eris-Xero512@kbin.social 7 points 10 months ago

They gain some protection for the brand and retain the trademarks associated with it by licensing instead of ignoring, and get this for free vs the ongoing expense in private server whackamole.