this post was submitted on 12 Jan 2024
982 points (97.7% liked)
Technology
59664 readers
3178 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I've said it before, and I'll say it again: when a company does something that shows it doesn’t have its customers’ best interests in mind, it's imperative that it be immediately and wholly abandoned.
Companies have long since learned that we'll ignore major red flags for the sake of convenience, and at this point they're not even trying to hide the flags - they're proudly flying them and laughing as we continue to give them business.
This is a good policy, but it's not always that simple for people who have been making games on the engine. Many people have spent years of their lives working on projects using Unity, or have already released products using Unity which they are now supporting. Changing a project to another game engine is a massive undertaking, so Unity has a semi-captive consumer base in the short term.
This is the same reason oracle is still in business. AKA the ol' trap and gouge.
Oh come on! They're software developers! The code they wrote three years ago is total shit and you (we) know it, haha.
Take the time to learn something new, today. It's practically what makes a software developer a software developer. If you're not learning a new language, engine, or technique pretty regularly you're going to have a hard time (eventually).
The reason why software developers reinvent the wheel so often is because we know that the old wheel is garbage. It at least, the way we used it was. After being a software dev for a few decades, looking at your old code should always give you a feeling of, "I could've done that better."
That's the price they pay for not doing things right the first time.
Yeah! Everyone stop using Microsoft products today! I'm serious.
I took this same advice in 1999. Been using Linux on my desktop ever since 👍
Just like with unity: You have to learn some new skills if you switch to something else but the benefits outweigh the costs. It's so much easier today than it was back then and this seems to be a universal truth: The sooner you switch off of any abusive platform the more quickly you'll reap the rewards.
Even better: Later, after everyone who didn't switch is bitching about the latest nonsense from their abusive vendor of choice you can rub it in their faces and be like, "I switched to Godot ages ago and I am so glad I don't have to deal with this kind of shit anymore." Just like how Linux users say similar things about the latest bullshit from Microsoft whenever it comes up in the news (which is often, which is why it's become a trope).