this post was submitted on 06 Feb 2024
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Programming

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[–] Ephera@lemmy.ml 35 points 9 months ago (18 children)

This one's a hot take, but: That Python is easy.

I've had to work with it in three projects in the past five years and I consider it one of the hardest programming languages, for anything but very short scripts.

You don't get proper compiler assistance, unless you have 100% test coverage. You don't get a helpful text editor. You don't usually get helpful type hints in libraries you use, so you have to genuinely just study the documentation and/or code. You get tons of quirky behavior in the stdlib, build tools, async stack, imports. You get breaking changes in minor versions of the language.

I find writing code in Python extremely mentally taxing, because you just get so little assistance, that you have to think of everything yourself.

[–] agressivelyPassive@feddit.de 21 points 9 months ago (1 children)

Dynamically typed languages all suffer that fate. There's a reason Typescript literally has that feature in its name.

What does help though is type hinting. You "just" have to enforce it and its fallout in your entire codebase.

[–] Ephera@lemmy.ml 12 points 9 months ago (1 children)

Yeah, we invested a lot of time into type hinting and checking, but mypy would never exit without warnings and errors, because many libraries we were using had no type hints.
It was also just exhausting/cumbersome, having to write type hints everywhere, as there's no type inference.

But yeah, we always joked that someone should create TypeScript for Python – Typhon.

[–] abhibeckert@lemmy.world 3 points 9 months ago* (last edited 9 months ago)

Part of the investment has to be only using libraries that have type hints.

But yeah - I definitely prefer strongly typed languages. Or at least languages like Swift where you have to jump through a few hoops to have a dynamic type (in Swift there is an "Any" type but you have to write a bunch of code checking what the variable contains before you can actually worth with it). Basically you have to convert it to a static typed variable before it can be touched. Thankfully there's pretty good syntax for that. Including an arbitrary way to convert almost anything to a string (essential for debugging).

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