this post was submitted on 07 Feb 2024
25 points (100.0% liked)

AskBeehaw

2003 readers
2 users here now

An open-ended community for asking and answering various questions! Permissive of asks, AMAs, and OOTLs (out-of-the-loop) alike.

In the absence of flairs, questions requesting more thought-out answers can be marked by putting [SERIOUS] in the title.


Subcommunity of Chat


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 1 year ago
MODERATORS
 

I'm making a necklace from silver wire and a decently sized green agate. It's for my lovely sister. There will be a tree from the silver wire going over the stone, it's a pattern you see around sometimes.

you are viewing a single comment's thread
view the rest of the comments
[โ€“] tiago@beehaw.org 5 points 9 months ago (1 children)

all the best for your game! creating something for oneself is really special.

how has your experience been with GB studio so far? a drag-and-drop seems ideal to then extrapolate to code. i've been trying Godot, without any specific project in mind. Even though it's obscure to familiarize with the UI, it's fun to inadvertently break the physics.

have you heard about game jams before? if that's your cup of tea, Theresa this one i recently stumpled upon and might get in.

[โ€“] chloyster@beehaw.org 4 points 9 months ago

GB studio is a really cool engine. I definitely recommend checking it out. I haven't done much with it, but it's a great option if you're looking to make a platformer, or top down adventure game. Extrapolating to code is a bit... Lacking unless you are a fan of assembly haha. There is little to no code writing involved in GB studio, and when you do have to do some, it involves using the GBVM custom assembly language.

I have heard of game jams :) I did the GMTK 2022 game jam recently. It was a lot of fun! Definitely would love to do one again