this post was submitted on 03 Jul 2023
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Rust

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I thought this was an interesting article, that might be of interest in this community since rust is one of the new languages that uses Composition over Inheritance.

TL; DR by the author:

This is a story about how I felt forced to give up inheritance and object-oriented programming, and still missed it for a very long time. And why now, half a decade later, I believe that inheritance is an inferior choice in most cases.

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I still believe inheritance can be a good solution when modeling a real taxonomy-based problem.

As I'm fond of saying, the right choice given two extremes is usually in the middle.

I wish Rust had inheritance, if only to make modeling taxonomy-based structures (like GUIs) easier. But given the choice between a good composition system and a good inheritance system, without being able to have both, I'll take the good composition system