this post was submitted on 26 Feb 2024
169 points (97.2% liked)

Programming

17492 readers
51 users here now

Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!

Cross posting is strongly encouraged in the instance. If you feel your post or another person's post makes sense in another community cross post into it.

Hope you enjoy the instance!

Rules

Rules

  • Follow the programming.dev instance rules
  • Keep content related to programming in some way
  • If you're posting long videos try to add in some form of tldr for those who don't want to watch videos

Wormhole

Follow the wormhole through a path of communities !webdev@programming.dev



founded 1 year ago
MODERATORS
 

On the one side I really like c and c++ because they’re fun and have great performance; they don’t feel like your fighting the language and let me feel sort of creative in the way I do things(compared with something like Rust or Swift).

On the other hand, when weighing one’s feelings against the common good, I guess it’s not really a contest. Plus I suspect a lot of my annoyance with languages like rust stems from not being as familiar with the paradigm. What do you all think?

you are viewing a single comment's thread
view the rest of the comments

No, rust is stricter because you need to think a lot more about whether weird edge cases in your unsafe code can potentially cause UB. For ex. If your data structure relies on the Ord interface (which gives you comparison operators and total ordering), and someone implements Ord wrong, you aren't allowed to commit UB still. In C++ land I'd venture to guess most any developer won't care - that's a bug with your code and not the data structure.

It's also more strict because rusts referencing rules are a lot harder then C's, since they're all effectively restrict by default, and just turning a pointer into a reference for a little bit to call a function means that you have to abide by those restrictions now without the help of the compiler.