this post was submitted on 21 Mar 2024
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This is a really good interview. tl;dw is...

  • their next game was going to be D&D, but they changed course and are doing something else now
  • Vincke has a vision for "the one RPG to rule them all", and each of their past three RPGs is a step closer to it
  • the next game is not going to be that master vision but one step closer toward it, with their previous 3 RPGs proving out emergent design/multiplayer, story and consequence, and personal stories/performance capture, respectively
  • Vincke would like to have this next game done in 3 years compared to BG3's 6 year development cycle, but realistically expects 4 years, as long as there isn't something like COVID-19 or a war in Ukraine to impede their progress
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[–] bionicjoey@lemmy.ca 67 points 7 months ago (5 children)

Seriously? You play a game like Baldur's Gate 3 and your first thought was "damn, this game could really benefit from having less handcrafted, professionally written dialogue"

[–] FunkyMonk@kbin.social 16 points 7 months ago

I speak to enough dipshits at work spewing word salad, this is what I wanted with my escapism, people who follow the fucking conversation not some AI bot resume filling buzzwords about the plot.

[–] june@lemmy.world 1 points 7 months ago (1 children)

In the future I think it’s a really viable option to create more immersive and interactive games. The technology is pretty far away though, not to mention I don’t think most machines could handle the load while also running a game. It’s at best a dream right now, but a pretty interesting idea for 15 years from now.

[–] bionicjoey@lemmy.ca 5 points 7 months ago

That's a pretty big assumption about where the tech is going. In my experience it's really stupid to try to predict what tech will look like more than a year or two into the future, let alone over a decade.

[–] li10@feddit.uk 0 points 7 months ago (1 children)

It can have both.

You could have a fully man made storyline, but then expand the world in a way that is currently impossible.

Even if you train a model for main characters/stories, it would still be built off the work of writers, the model would simply be the character they’ve written.

[–] lanolinoil@lemmy.world 0 points 7 months ago (2 children)

You only get one BG3 every lifetime though -- It was how I thought games would be when I was a kid almost perfectly, but it is the only one...

[–] EnderMB@lemmy.world 5 points 7 months ago (1 children)

That statement in itself is quite sad, when one of the reasons everyone called it out as being an amazing game is because it was huge, well crafted, and made by a company that actually seemed to give a shit.

I don't say this to diminish their achievements, because I'm 80 hours in and still not done, but it's a spectacularly low bar that Larian absolutely launched themselves over. At a time where companies seem to be scraping the bottom of the barrel, Larian did the exact opposite, and reaped what should be the most obvious of awards (do good work, get lots of money).

[–] lanolinoil@lemmy.world 1 points 7 months ago

I agree -- that's why I never saw the games I dreamed of -- Greed. Not some lack of skill, ideas or ability to execute

[–] bionicjoey@lemmy.ca 5 points 7 months ago (2 children)

You only get one BG3 every lifetime though

  • Dragon Age Origins
  • Mass Effect 1-3
  • Fallout New Vegas

All came out in my lifetime and my lifetime isn't even halfway over.

[–] lanolinoil@lemmy.world 8 points 7 months ago (2 children)

None of those hit for me like BG3 -- It's the perfect CRPG game.

[–] Honytawk@lemmy.zip 4 points 7 months ago (1 children)

I would have said the same with Divinity 1&2 before BG3 came out

Games keep improving and we will get an even better CRPG in a couple of years that is "even more perfect" than BG3

[–] lanolinoil@lemmy.world 1 points 7 months ago

Maybe now, but everyone was afraid to fund 100MM BG3 because they thought no one wanted CRPG and they want Fortnite or whatever. Hopefully Larian spawns more people who actually care about their users instead of just greed

[–] bionicjoey@lemmy.ca -1 points 7 months ago (1 children)

Frankly I think that's just recency bias. It's new so it feels better. Before BG3 came out, most people agreed DA:O was the perfect CRPG, or Mass Effect, and just look at the sheer number of video essays on YouTube praising the quality of F:NV.

New games come along and old games look paltry in comparison. It doesn't mean the older ones are actually worse. But you've had decades to enjoy DA:O, while BG3 still feels like it has secrets to uncover. It still is unexplored territory, and that's exciting.

Personally I think that once the dust settles, it will be clear that, apart from limitations due to when each was made, these games are all equally 10/10 games in their own way. It's not as though BG3 is without flaws. And it's still actively being worked on.

[–] lanolinoil@lemmy.world 1 points 7 months ago

But not me -- None of them have ever reached my bar except for BG3 -- I care less about video game stories and more about mechanics/freedom of choice to be fair

[–] Ragnarok314159@sopuli.xyz 1 points 7 months ago

Chrono Trigger FF3 SNES (FF6) Final Fantasy Tactics FF7

I don’t know what that guy was talking about. There have been so many games released with amazing stories. It’s just the ghost of Jack Welch has slithered into gaming and rather than make great titles we get microtransaction shit games.