this post was submitted on 23 Mar 2024
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[–] Toribor@corndog.social 6 points 7 months ago (1 children)

The beginning of the game is brutal. Like normal D&D 5E, if you're before level three or four a single mistake or a stiff breeze can kill a player.

I've played Act 1 a couple times and I bounce around the whole map doing stuff in a specific order so I don't get wrecked.

[–] NocturnalMorning@lemmy.world 2 points 7 months ago (1 children)

I ended up changing the difficulty to easy, and going to level up. I'm not familiar with DnD, and was expecting the leveling system to work like other rpgs, but it really doesn't. Gotta throw out my expectations. I finally beat him after using environment tricks to kill the other two goblin bosses and then leveling up to 4. Made a huge difference being level 4 and on easy instead of balanced.

[–] Toribor@corndog.social 5 points 7 months ago* (last edited 7 months ago)

Yeah D&D leveling is not linear at all.

  • 1-3: Extremely fragile, casters can be one shot by most non-minions
  • 4-7: Balanced, can handle most things with some prep
  • 8-12: Basically unstoppable unless caught by surprise
  • 13-20: Godlike

A single level can make a huge difference. Particularly when you hit thresholds for extra attacks or higher tier spells.