this post was submitted on 11 Apr 2024
295 points (97.4% liked)

Linux Gaming

15250 readers
55 users here now

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

Resources

WWW:

Discord:

IRC:

Matrix:

Telegram:

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] You999@sh.itjust.works 45 points 7 months ago (2 children)

The awnser is a firm no. Cheaters have moved to hardware based cheats with DMA boards. On valorant some cheaters have started exploiting remote play services to use machine vision based aim bots. Neither of those two methods can be detected by a kernel level anti cheat.

[–] joyjoy@lemm.ee 18 points 7 months ago (1 children)

And now they have more fun working with hardware than software. No needing to reverse engineer the game either since you're just processing display output and executing inputs on separate hardware like an Arduino or Raspberry Pi

[–] You999@sh.itjust.works 3 points 7 months ago (1 children)

With DMA based cheats I disagree as if you were developing a DMA based cheat you would still need to understand how the game works so you can figure out what memory adresses are for what part of the game.

[–] joyjoy@lemm.ee -2 points 7 months ago (1 children)

You're assuming the anti cheat won't refuse to run if a DMA device is installed.

[–] GlitterInfection@lemmy.world 8 points 7 months ago

Pfft... that's easy to solve. Just ask them to identify all the fire hydrants.