this post was submitted on 20 Aug 2023
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There's a difference between the gameplay and the greedy, manipulative monetization.
The gameplay itself is solid and polished better than just about any multiplayer game out there - anyone who tries to argue otherwise is letting their (justified) anger toward Activision/Blizzard influence their judgement.
The monetization feels gross and disrespectful of the playerbase. It's like we have this well-made AAA quality game, but it's inside a vegas casino. Even if you enjoy it, you have to deal with this unsettling feeling of being scammed the whole time that you play.
While they've improved balance and removed the barrierwatch problem, I think the 5v5 has created some problems in casual play -- for one, teamfights seem too swingy now. Often a single death means the fight is basically over.
Second, I think the "1 OP tank" is problematic because it puts too much pressure on the tank player.
Team Fortress showed how competitive players want small 6v6 teams while casual players want big 12v12 teams. So dropping everybody down to 5v5 I think was bad for casual play.