this post was submitted on 23 May 2024
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cross-posted from: https://lemmy.ml/post/15988326

Windows 10 will reach end of support on October 14, 2025. The current version, 22H2, will be the final version of Windows 10, and all editions will remain in support with monthly security update releases through that date. Existing LTSC releases will continue to receive updates beyond that date based on their specific lifecycles.

Source: https://learn.microsoft.com/en-us/lifecycle/products/windows-10-home-and-pro

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[–] Enoril@jlai.lu 9 points 6 months ago* (last edited 6 months ago) (1 children)

Honestly even the as-is directX with Wine is already quite good. With Vulkan, game over :-)

[–] MentalEdge@sopuli.xyz 1 points 6 months ago (1 children)

Wine doesn't do DirectX. A wine environment set up for gaming uses DXVK or VKD3D to translate everything to Vulkan.

[–] vividspecter@lemm.ee 6 points 6 months ago* (last edited 6 months ago) (1 children)

Wine does do DirectX as well (and did well before DVXK and VKD3D-Proton were a thing). But it translates to OGL instead of Vulkan so it was always relatively slow and has issues with compatibility. There's also some other built in work to translate to Vulkan (including the original VKD3D), but they are behind the third party projects too.

[–] MentalEdge@sopuli.xyz 1 points 6 months ago

Yes, that was WineD3D, which still has to be used in some cases.

But that's still not DirectX, what I was saying is that you don't actually run DirectX in Wine. You have to translate it to Vulkan or OpenGL.

Not that this stuff isn't part of Wine.