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Microsoft Starts Preparing Its Open-Source DirectX Shader Compiler For "HLSL 202x"
(www.phoronix.com)
Gaming on the GNU/Linux operating system.
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@mudle does this mean that we get better Linux support for games?
Yes. It means we have better compatibility with DirectX shaders on Linux. It enables a unified shader development workflow across platforms. Developers can focus on HLSL without worrying about different shader languages for Windows and Linux.