this post was submitted on 23 Jun 2024
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...is Mac gaming actually gaining ground? From listening to a friend of mine who has a Mac, it sounds like Mac gaming is going steadily backwards. Wine and similar doesn't work very well for them, and Mac compatibility is happening with fewer and fewer games. Game Porting Toolkit isn't really for end users, is it? Is there something else my friend is missing?
As a Mac user who enjoys trying to get games working, I’ve played Talos Principle II recently, and am able to play Fallout 4 (to some degree) when I get a chance.
On the one hand there are graphical glitches and things aren’t perfect. But on the other, I’m playing games that have had literally no optimisation for macOS, on a fanless M2 Air.
If nothing else, it’s a useful example of the direction things could take if devs had the impetus to do so.
Oh yeah, to be clear I don't think Macs can't be good gaming machines, it's just that it doesn't seem to be heading that way right now.
Oh yeah, to be clear I don't think Macs can't be good gaming machines, it's just that it doesn't seem to be heading that way right now.
Game Porting Toolkit can be utilized by end users. "Whisky" application can download and use GPTK to play Windows games. https://getwhisky.app/