this post was submitted on 01 Jul 2024
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VRR does not work if you have a NVIDIA card and more than one monitor enabled. If you disable extra monitors it'll work, but that's hardly a workaround (and it's one of the main reasons I'm still on Windows).
I'm also getting a lot of xwayland crashes while playing or simply when trying to drag a window, those crashes freeze my entire PC and I have to reboot.
To be fair, most, if not all of my issues preventing me from fully moving to Linux seem to be fixed by using an AMD card, but I'm not in the market for a new card (I have a 3080) nor do I want to lose DLSS, which is a game changer to me.
It's really unfortunate. Multi-monitor VRR is a must as I'm a gamer and I'd like my second monitor to be active when I'm playing, so I can use Discord and browse game guides, for example. I think I'll continue to buy AMD graphics cards until this issue is resolved.
I recently learned that's not entirely correct for Wayland. The critical thing is that VRR stops working if more than one enabled monitor is connected to the NVIDIA GPU. Meaning that if you connect only one display to the NVIDIA GPU and the other monitors to the integrated GPU it should just work.
I felt pretty stupid when I realized that I could've just switched a single cable and be using VRR way earlier. Didn't even need a reboot to work. For reference, I'm using a NVIDIA GPU + AMD CPU with 1 G-Sync as my main monitor and one non-VRR as my secondary monitor.
That... Makes sense, really. And how would you do on about it? Just switching the cable to the motherboard IO? No need to use stuff like optimus?
Sadly I will have to live with this issue since my 5900x has no iGPU, but I do plan to upgrade to a 7800x3d
Yup. I've never done anything besides installing NVIDIA drivers. Just switching the cable of the secondary monitor to the motherboard ports and it just worked. No reboot even, just making sure that adaptive sync is enabled in KDE or wherever.