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Nexus mods want feedback from Linux / Steam Deck users on their new cross-platform app
(www.gamingonlinux.com)
A place to discuss and support all things Steam Deck.
Replacement for r/steamdeck_linux.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title
The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.
Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.
These are not enforced, but they are encouraged.
Rules:
Modding is one of those few gaming things that still remains a massive pain on Linux compared to doing it on Windows, if they actually commit to supporting Linux and making sure it works on Wine/Proton games as well this would be massive! I've been modding my games manually ever since switching but having a mod manager is just so so so much nicer.
I've been fortunate that the main games I want mods for, support it rather seamlessly on linux. R2modman for Lethal Company and other unity games, and Mod.io for Deep Rock Galactic.
I have used both and can confirm they worked great. There is also REFramework for recent Capcom games like Devil May Cry 5, Resident Evil entries and Monster Hunter Rise. Steam workshop compatible games like Rust and Don't Starve Together also work great. My observation is it depends on if the mod framework the community chooses is compatible, or if the mod/framework author care enough for Linux support.