leo85811nardo

joined 1 year ago
[–] leo85811nardo@lemmy.world 2 points 2 months ago (2 children)

Last time I tried Virt manager, I couldn't figure out bridge networks and ended up corrupted the XML config for the VM. Skill issue for me I guess

[–] leo85811nardo@lemmy.world 3 points 2 months ago* (last edited 2 months ago) (4 children)

I just looked them up and maybe you are right. But QEMU definitely lacks a GUI config tool that is both easy to use and allows for advanced features like snapshots. So far the only ones I know is GNOME Boxes and Virt Manager, and neither is as good as providing handy ways to configure as VirtualBox. I could probably just write the XML config or QEMU command by the documentation, but next time it could be a different scenario so I have to investigate the docs and maybe a few more forum posts. In VirtualBox, the buttons that do everything for me are always there

[–] leo85811nardo@lemmy.world 3 points 2 months ago (6 children)

Because they are for different use cases. I use QEMU+KVM on desktop for games and 3D CAD software, because of its undeniable performance advantage. But on work laptop, I use VirtualBox to test my software on different platforms. On VirtualBox it's relatively easy to initialize a VM, configure network, file sharing and device passthrough, and its snapshot feature allows me recreate the same environment for troubleshooting

[–] leo85811nardo@lemmy.world 4 points 2 months ago

Over the beginning few years into software engineering and FOSS world, I legit thought Sourceforge is a sketchy software download website

[–] leo85811nardo@lemmy.world 4 points 2 months ago

While I do see most of the listed stuff happened to me before, they only appear once in a while and it's often just one sentence in the list is true. I think OP is trying to make an exaggerating slander where it's extremely unlucky to have more than 5 sentences is right

[–] leo85811nardo@lemmy.world 3 points 3 months ago

Because the machine could be headless so it can't display the applet to click on

[–] leo85811nardo@lemmy.world 10 points 3 months ago (1 children)

Having to adapt to shells is exactly why I don't like to use radical shells like fish or nushell. I don't want to feel too comfortable with them, because if I do, I would probably regret it when I'm stuck in situations that doesn't have the correct shell. SSH into a new server or Raspberry Pi that has DNS issue, for example, which actually happened to me more than once. The DNS is already troublesome, and I don't want shell unfamiliarity to become another headache

[–] leo85811nardo@lemmy.world 31 points 3 months ago* (last edited 3 months ago) (4 children)

If you use zsh, there is zsh syntax highlighting plugin. For bash, a cursory search gave me ble.sh which looks interesting. And as other threads have mentioned, fish shell has this built in, but beware fish shell syntax works drastically differently from other POSIX shells

[–] leo85811nardo@lemmy.world 1 points 4 months ago* (last edited 4 months ago)

The fact that my game throttles when windows does update in the background as it pleases is enough reason

[–] leo85811nardo@lemmy.world 1 points 4 months ago

As always, it's the upper management who decides if there are more/less people working on the products, or any people at all

[–] leo85811nardo@lemmy.world 6 points 4 months ago

I have used both and can confirm they worked great. There is also REFramework for recent Capcom games like Devil May Cry 5, Resident Evil entries and Monster Hunter Rise. Steam workshop compatible games like Rust and Don't Starve Together also work great. My observation is it depends on if the mod framework the community chooses is compatible, or if the mod/framework author care enough for Linux support.

[–] leo85811nardo@lemmy.world 4 points 5 months ago* (last edited 5 months ago)

That's disappointing. From Capcon's even earlier track record such as DMC5, RE 2/3/4/8 and MHR, I expected great builtin compatibility of their RE engine with Linux and Steam Deck. But their latest titles DD2 and SF6 proved otherwise, so I guess it's just optimization problem for specific game cases

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