this post was submitted on 10 Aug 2024
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[–] v4ld1z@lemmy.zip 71 points 3 months ago (6 children)

Pog? I can't even imagine what the mod community will cook up for this game. QoL, new enemies, maps, weapons? The possibilities are endless

[–] all-knight-party@kbin.run 65 points 3 months ago (2 children)

"I made all the enemies Teletubbies"

[–] Transporter_Room_3@startrek.website 23 points 3 months ago (2 children)

And of course the ever-popular "I gave the Teletubby skins gigantic boobs"

[–] Gestrid@lemmy.ca 6 points 3 months ago (1 children)

Not to be outdone by the classic Thomas the Tank Engine character skin.

also with massive tits.

[–] idunnololz@lemmy.world 3 points 3 months ago (1 children)

Dammit I was hoping for giant dicks

Well you're in luck, there's a mod for that!

[–] fsxylo@sh.itjust.works 5 points 3 months ago

If there isn't a randy savage hell knight I have no faith in humanity.

[–] Kolanaki@yiffit.net 25 points 3 months ago (1 children)

First thing I thought of was "I wonder if I can recreate the original game's levels with this."

[–] v4ld1z@lemmy.zip 1 points 3 months ago (1 children)

Original as in Eternal's levels themselves or DOOM 1993's?

[–] Kolanaki@yiffit.net 3 points 3 months ago (2 children)
[–] v4ld1z@lemmy.zip 1 points 3 months ago

That'd be cool

[–] grrgyle@slrpnk.net 1 points 3 months ago (1 children)

It would definitely take some creative interpretation IMHO. That is if you're using the gameplay of Eternal, you'll want to make changes to the original maps structure and encounter design. Would be an intensely interesting project to take on... Even just an episode, or a level or two...

I'm already thinking about how to "gate" different sections in episode 1 to work with Eternal's arena based gameplay. Later episodes and Doom 2 gets easier, though.

[–] Kolanaki@yiffit.net 2 points 3 months ago* (last edited 3 months ago)

The only thing about the level design I think would get broken is the fact you can jump and other traversal methods. The original maps weren't designed around that, and even Brutal Doom breaks them with the addition of jumping. But what's broken is the intended progression and access to secrets and is also an easy fix. Just make the barriers higher or gaps further, etc.

[–] aphonefriend@lemmy.dbzer0.com 13 points 3 months ago

Isabelle from animal crossing rip and tear when?

[–] hemko@lemmy.dbzer0.com 8 points 3 months ago (1 children)
[–] Ashen44@lemmy.ca 9 points 3 months ago (1 children)

impossible. they don't call him mancubus for no reason 🥵

[–] BruceTwarzen@lemm.ee 4 points 3 months ago

It means that people could basically make endless games out of it, right?

[–] rickyrigatoni@lemm.ee 4 points 3 months ago

Another Duke Nukem 3D remake that'll get taken down by Randy Bitchford.