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Peter Molyneux thinks generative AI is the future of games, all but guaranteeing that it won't be
(www.rockpapershotgun.com)
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It might replace the dumb AI we see in strategy games. You know, the one that suddenly nukes your cities after signing a peace treaty.
I doubt it. Other forms of AI could be useful, but generative AI? I doubt it.
And tbh even deep learning through neural networks doesn't seem to be making the leaps we'd hoped for. AoE4 promised, prior to release, a machine learning–based AI would be delivered down the line. It's now almost 3 years since release and we haven't heard a thing about it.
Maybe eventually we'll be able to easily train a machine learning algorithm to play any game at a wide variety of skill levels (or at a very high level, if not at customisable levels), but it doesn't seem like it's any time soon.