this post was submitted on 30 Sep 2024
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Showerthoughts
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Sounds like you want OG Mercy from Overwatch, who didn't work out btw
No, FPS players tend to be the “killer” type of player who play to score and win, they are rarely the “socialite” type of player who are in it for teamwork.
Simply put, this is the wrong audience to implement this idea in, there are gaming communities where this works but FPS just isn't one of them.
Yeah, Mercy was one of my inspirations.
I feel like one of the reasons FPS scene is like that is exactly because players have no choices left but to pick up a gun and shoot enemies. Without that, you are useless in any classical FPS composition, regardless of the role, which alienates players that want to see other types of gameplay.
Simply put, if you are not a "killer" in an FPS game, you have nothing to do there, and that's why only those players remain. Something has to be changed inside the genre.
and continuing my thought, overwatch was literally what you wanted in them first years. But it turned out that the main game group was not interested in playing for healers or tanks without damage, and as a result, the bias in choosing these roles was more than 3 times. This increased the waiting time in the queue quite a lot. As a result, everything returned to the option where each role can cause damage.