this post was submitted on 04 Oct 2024
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Space marine 2 seems like a good example of this.
Single player campaign: mediocre
CoOp missions: mediocre
Competitive multiplayer: poor
Seems like dropping one of those might have allowed the remaining two to earn a "pretty good"
It seems to be resonating pretty damn well for them. In fact, the competitive multiplayer has been praised for its simplicity and feeling a lot like the kind of multiplayer that we used to get so much of back in the 360 era.
An era famous for its' tacked-on multiplayer modes.
It was also famous for having multiplayer modes that were just fun and didn't ask you to commit your life to them. Some of those multiplayer modes were really cool.