Hotel Mario: A Fan-Made Upgrade of One of the Worst Mario Games
Hotel Mario is known for its simplistic mechanics and infamous cutscenes. Originally released in 1994 for the Philips CD-i, it was often listed among Nintendo's least successful titles due to its awkward gameplay and poorly received FMV sequences.
Background on Hotel Mario
- Original Reception: The game initially received mixed reviews. Its soundtrack and novel concept of closing doors to defeat enemies were praised, while controls, art style, and cutscenes faced criticism.
- Cult Following: Despite negative feedback, the game has gained a cult following over the years, known for its "so bad it's good" reputation.
Fan-Made Upgrade
Developers have launched a fan-made project to address these issues by enhancing graphics and refining controls. This initiative seeks to create an improved version of Hotel Mario that retains its quirky charm while offering a more polished experience.
Are you in the "so bad it's good" camp when it comes to Hotel Mario?
The CD-i games are one of the few places where Nintendo tends to turn a blind eye
The dev of Arzette (a CD-i like, I guess you could say), made a remake of one of the Zelda CD-i games first and didn't ger in any trouble.
That's because Arzette doesn't use any Nintendo owned characters, names or places. Link, Zelda, the king and Ganon are off-limits, but I suspect they could steal Morshu without anyone complaining
I think you misunderstood.
They literally remade/remastered the original Zelda CD-i games, before making Arzette as a love letter to the style of those games. I wasn't calling Arzette itself a remake.
Here's the link to Faces of Evil and Wand of Gamelon Remastered: https://archive.org/details/FOER-and-WOGR
Ah, indeed I misunderstood at first