this post was submitted on 11 Oct 2024
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PC Gaming

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[–] accideath@lemmy.world 7 points 3 weeks ago (1 children)

To windows, sure. But the 360 and PS3 have PowerPC processors while PCs and modern consoles have a very different architecture (x86). And porting to that is more effort.

[–] vxx@lemmy.world 3 points 3 weeks ago (1 children)

That applies to all ports from PS3 then, doesn't it?

[–] accideath@lemmy.world 3 points 3 weeks ago

Of course. But usually you’re not porting 14 y/o spaghetti code