this post was submitted on 18 Oct 2024
80 points (96.5% liked)

Games

16737 readers
415 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] limitedduck@awful.systems 28 points 4 weeks ago (16 children)

As bug ridden and feature incomplete as Star Citizen is right now, I really can't deny how beautifully detailed the ships and cities are. It is actually quite difficult to ignore.

[–] Rampsquatch@sh.itjust.works 19 points 4 weeks ago (13 children)

It's easy to ignore actually. Where game? I don't care how pretty your tech demo is. Where game?

[–] limitedduck@awful.systems 3 points 4 weeks ago (1 children)

I'm sure there are a lot of people that wouldn't consider just flying around, exploring, and doing the current missions a game, but you could say something similar about early Minecraft. In sure some didn't see the point without more structure or features, but that didn't stop them from enjoying what was there and looking forward to the future

[–] MysticKetchup@lemmy.world 10 points 4 weeks ago (1 children)

Early Minecraft was made by a single person and was in development for 2 years before it released (and had a fully playable game loop even before then).

SC has $700 million dollars, hundreds of devs and still hasn't released anything as feature rich or playable as MC in 12 years. It's fair for people to expect more at this point

[–] limitedduck@awful.systems 0 points 4 weeks ago* (last edited 4 weeks ago)

I'm not comparing their scale, just the ability to enjoy something without it seeming like there's much there to others. But if you want to compare, I was imagining MC back before even the Nether. I had plenty of fun just mining and stacking blocks to build whatever, nothing like what became available toward 1.0. SC is kind of in the same situation, but their timeline is just 20x greater because of the scope.

load more comments (11 replies)
load more comments (13 replies)