this post was submitted on 22 Oct 2024
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Example; the Legend of Zelda: BotW and TotK weapon degradation system. At first I was annoyed at it, but once I stopped caring about my “favorite weapon” I really started to enjoy the system. I think it lends really well to the sandbox nature of the game and it itches that resourcefulness nature inside me.

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[–] DrPop@lemmy.world 3 points 3 weeks ago (1 children)

That is kinda what happened in Tears of the Kingdom.

[–] whotookkarl@lemmy.world 1 points 3 weeks ago

I think I missed that because I saw him in another spot wandering around before he went to the central hub place he stays at for a long time