this post was submitted on 27 Oct 2024
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[โ€“] SassyRamen@lemmy.world 73 points 2 weeks ago (20 children)
[โ€“] calamitycastle@lemmy.world 26 points 2 weeks ago (18 children)

The whole article is gory. This was written by either an idiot or a robot. Paragraph 1:

Though Deck Nine has been developing new Life is Strange games for some time, the recently released Double Exposure is the first to revisit the characters from the 2015 original, resulting in some controversy.

The first Deck Nine LiS game revisits the characters from the 2015 original ๐Ÿ™ƒ

I'm looking forward to the game, not sure why it's allowed review scores on Steam before it's released though.

[โ€“] RightHandOfIkaros@lemmy.world 14 points 2 weeks ago (17 children)

Max is a returning character but Chloe is not. Since players can choose which ending they picked from the original (which was realistically only one option unless you were a really selfish person, either kill millions of people or kill Chloe), and since Chloe is not a returning character, they needed to explain why Chloe is not there. It is either implied or directly stated (I havent played it so I don't know exactly) that Max and Chloe separated before the events of this latest game. Some of the LiS fanbase is taking this as some sort of erasure of a lesbian couple, when all it is is a way to explain why that character is not a returning character in the new game. They are taking it like it is a personal attack.

Maybe they should have just killed Chloe anyway offscreen instead. That character was a really bad person and a nuisance to society in the original game, even though I liked her as a character in the game. She has been very problematic to the game's fanbase, where a minor option in the original game spawned this very loud group of people saying that minor option equated to the only acceptable canon storyline for the game. The community is honestly very annoying about it.

[โ€“] VolumetricShitCompressor@lemmy.dbzer0.com 11 points 2 weeks ago (1 children)

which was realistically only one option unless you were a really selfish person

Heavy disagree. I think the ending where they sacrifice the whole town for their own little happiness has a lot of poetry to it as well. Real humans don't make optimal decisions all the time.

[โ€“] RightHandOfIkaros@lemmy.world 0 points 2 weeks ago (3 children)

Sacrificing the whole town for personal happiness is really selfish. Even you recognize that it is a bad choice to make. Thus my statement remains, unless you are a really selfish person the end of the first game really only had one option -- kill Chloe.

[โ€“] VolumetricShitCompressor@lemmy.dbzer0.com 2 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

No, you don't have only option. Did you think Homer's Iliad is such a great story because everybody behaved rationally? Just have some appreciation for drama and don't go "Meep-morp, this is the morally correct choice.".

I'd gladly save the town if it was you :P

I'd gladly save the town if it was you :P

This is encouraging death, or violence upon me to cause my death. Not very smart of you to post that.

[โ€“] BluesF@lemmy.world 0 points 2 weeks ago

I don't think that making a selfish in game decision means the player is selfish. You might just be curious about how the story pans out. Maybe you want to do it both ways. I've played thieves and murderers in RPGs, I've lied and cheated my way out of situations, I've blown up Megaton... But these don't really reflect my real self. I've often done the opposite, too.

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