this post was submitted on 28 Oct 2024
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because "hurr durr it's an IP we own."
Same reason as why Bethesda slapped Prey on Arcane's spooky space station imsim. It doesn't need to make sense, the games don't need to be connected, the IP doesn't have to be popular, companies are just so adverse to a new IP that they would rather change everything about an old one.
This was the weirdest choice. I actually dismissed the new Prey entirely for a very long time because I didn't enjoy the old one, when the new one was actually a very different, very good game.
It was forced on Arkane by Zenimax, the game was supposed to be called NeuroShock or something like that.