this post was submitted on 04 Nov 2024
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[–] MonkderVierte@lemmy.ml 23 points 1 month ago (2 children)

But on the other hand, people seem to have a hunger for physical buttons, both because you don’t always have to look at them—you can feel your way around for them when you don’t want to directly pay attention to them—but also because they offer a greater range of tactility and feedback.

If you look at gamers playing video games, they want to push a lot of buttons on those controls.

She talks a bit… weird?

[–] 2xsaiko@discuss.tchncs.de 7 points 1 month ago

Sounds like exactly the right way to talk about physical buttons to me.

[–] Kissaki@programming.dev 5 points 1 month ago* (last edited 1 month ago)

they want to push a lot of buttons on those controls

LOL


Even with a lot of buttons available, good videogame controls are simple and narrow. Natural combinations add depth without overcomplicating things.