this post was submitted on 07 Nov 2024
101 points (100.0% liked)
Games
32504 readers
1518 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
People vote with their wallet repeatedly against live service games, and they keep releasing them. Eventually they'll stop, right? Right?
Now that I think about it, this idea was probably a good one for standard release, not live service. People get enticed by IP rights even if they don’t necessarily devote hundreds of hours to a game like this.
It works for things like Injustice. They see a Batman/Superman fighting game even if they aren’t going to hit Gold rank in competitive. Even if they only hit 10 hours, they paid the entry price.
Do they though? The biggest and most profitable games right now are all live services. Consumers are very much voting for live services.
They voted for a handful of them, and then violently voted against the next thousand.
Same for every genre. For every Sonic or Mario there are 1,000 Bubsy's.
https://en.m.wikipedia.org/wiki/Bubsy
But they don't have any false expectations of making hundreds of millions of dollars, betting everything they have that it will.
Yes but it’ll take years. Just keep the pressure up