this post was submitted on 09 Jul 2023
20 points (100.0% liked)
Free and Open Source Software
17783 readers
134 users here now
If it's free and open source and it's also software, it can be discussed here. Subcommunity of Technology.
This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I've seen people use Blender for 2d animation, it's become kind of a "multi tool", that should let you integrate it with any of the other features.
For raw 2d animation, Krita has some support, there is also Synfig and OpenToonz. For simple stuff, Gimp works in a pinch.
Blender is nice but last time I checked it was not well optimised for 2d animation, motion graphics. But maybe it's time to give it another go - I think it's one of the best open source projects ever. The other one you mentioned lack in the motion design department. Gimp still gives me nightmares.
Blender is constantly evolving, so it's worth checking on it at least periodically (maybe every 1 or 2 years). Over the years there have been a lot of changes to the interface, and there is a general roadmap towards making it work in a non-destructive node-based way for all workflows. Which is an immense undertaking, but the development is happening somewhat in parallel, meaning that at any moment you may find any part turn from not being well optimized, to becoming a killer feature.