this post was submitted on 24 Nov 2024
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[–] Kolanaki@yiffit.net 12 points 3 days ago* (last edited 3 days ago) (1 children)

Is that why sometimes I enter a completely empty clearing only to turn around and have 15 dogs that weren't anywhere to be seen suddenly biting my ass? Because A-Life is busted?

[–] deranger@sh.itjust.works 5 points 3 days ago (1 children)

That’s correct. The online spawner is bugged and this also affects offline A-life behavior.

[–] GoodEye8@lemm.ee 4 points 2 days ago (1 children)
[–] deranger@sh.itjust.works 7 points 2 days ago* (last edited 2 days ago) (1 children)

It’s not online/offline like the internet, it’s just referring to how the AI is doing open world stuff. A-life has two modes. Online which is a bubble around you where enemies are rendered with models and doing things in the world, and offline where they’re basically just numbers on a spreadsheet. They have simulated activity offline, like walking around, looting things, sleeping, etc. but aren’t actually spawned into the world until your online “bubble” is nearby.

[–] GoodEye8@lemm.ee 5 points 2 days ago

okay, that makes sense. The online/offline terminology was just confusing.