this post was submitted on 26 Nov 2024
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Why wouldn't it be? You can already make custom games with pretty much anyone.
Yeah, custom lobbies on a central server. Which is what I think is superior to community servers.
And I don't think so, like many other people expressed in this thread.
The biggest advantage of self-hosting is that the game will be forever playable even if the company that makes the game goes belly up.