this post was submitted on 14 Sep 2023
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Fees of up to $0.20 per install threaten to upend large chunks of the industry.

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[–] mrsgreenpotato@discuss.tchncs.de 49 points 1 year ago (10 children)

Installed Godot yesterday and it's starting to grow on me, I like it. Looking forward to a huge movement of studios over to Godot, which will hopefully speed up the development of Godot through further support. Is there any reliable source of data about which game engines are popular at the moment? I want to see that sweet sweet decline in Unity user base over to Godot.

[–] CosmoNova@feddit.de 24 points 1 year ago (2 children)

Unreal Engine almost has a monopoly at this point. It‘s also very friendly to use for small indie devs, not charging you anything for the first million dollars you make. Their license fees also seem rather fair as of now. But it doesn‘t help competition is flat lining left and right. Epic Games could feel their engine is worth a little more when Unity is gone too so I‘m happy to see many hobby devs give Godot a try first. I hope a company like Valve with their sheer infinite resources will see the shrinking market of Unreal alternatives and give their engine development a serious push. We really need more diversity when it comes to Engines.

[–] Rentlar@lemmy.ca 11 points 1 year ago

Yeah, and Unreal is just one group of psychopathic executives away from pulling similar shit.

[–] TonyTonyChopper@mander.xyz 4 points 1 year ago (3 children)

Source 2 is so good. Would love to see more games in it.

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