this post was submitted on 13 Sep 2023
330 points (100.0% liked)

Gaming

30555 readers
393 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
 

Unity: We have to charge for every install because we only see totals. Also Unity: We can tell which install is which, so you won't be overcharged.

you are viewing a single comment's thread
view the rest of the comments
[–] dom@lemmy.ca 37 points 1 year ago (10 children)

Ok so if they are now only charging for the first install, why aren't they just charging an extra fee per sale? Wouldn't that accomplish effectively the same thing? (And actually work out in unity favour since not everyone who buys a game downloads it)

[–] skullgiver@popplesburger.hilciferous.nl 20 points 1 year ago* (last edited 11 months ago) (5 children)

[This comment has been deleted by an automated system]

[–] amju_wolf@pawb.social 13 points 1 year ago (4 children)

That's probably pretty negligible numbers. In fact I'd suspect that the number of people who buy a single copy that they then install on multiple devices is lower than the number of people who buy a game and never play it.

It's also much simpler to implement and the numbers are verifiable. Unless... that's exactly what Unity wants; just "trust me bro this is the correct number" kind of deal.

[–] TwilightVulpine@kbin.social 1 points 1 year ago

I don't think so. Even casual players reinstall their favorite games on everything they can manage. Think of Stardew Valley.

load more comments (3 replies)
load more comments (3 replies)
load more comments (7 replies)