this post was submitted on 16 Sep 2023
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It's a core part of any game. You basically CANNOT not make it a core part of the product.
At the point where you can write a “generic” wrapper for switching game engines you could damn near write your own engine.
Yep, and people try. It's how a bunch of APIs come about, even. A good framework these days is just extra on further frameworks, like ReactJS is just a nice gap-filler between javascript and html.
Things standardize as best and as quickly as they can, but an entire game engine is... a lot more complex than a web page.