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Unity backtracks, no runtime fee for sub $1mil or for games on current/old versions
(blog.unity.com)
This is a most excellent place for technology news and articles.
All my homies hate Unity.
No for real though, I’ve met some genuinely excellent people in the Godot discord
Ongoing projects will probably not migrate engines as it's prohibitively expensive & time consuming, but only a really clueless dev would start a new project in Unity. I guess it's kinda the perfect scheme for a cynical short-term "investor" who's just trying to pump company revenue then dump their stock, as the results of this may not be fully realized for a few years.