this post was submitted on 13 Mar 2025
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I'm very experienced with C++and I still feel like I'm juggling chainsaws every time I use it. And I've personally run into into things like use after free errors while working in Chromium. It's a massive codebase full of multithreading, callbacks, and nonlocal effects. Managing memory may be easy in a simple codebase but it's a nightmare in Chromium. Tools like AddressSanitizer are a routine part of Chrome development for exactly that reason. And people who think memory management is easy in C++ are precisely the people I expect to introduce a lot of bugs.
I've a very long track record using C++ as well and I can't share the feeling. I don't say it's alyways easy. I'm just saying that it's doable and therefore whether the software is memory safe depends on the expertise of the devs. Modern C++ practises, programming patterns and as well tools from the STL (or even your own implementation) make life a lot easier. If you don't use them, that's not the languages fault. In the end, how you use the language still matters a lot. If you'd like to think less about memory management, go on and use Rust or C# or Java or even Python if performance doesn't matter. That's perfectly fine. This can come with other issues, like more boilerplate in the case of Rust for example, but in the end those languages are tools. Choose the tool which gets your job done.
I don't think this solely depends on the level of experience. People make mistakes, and these kinds of mistakes are very hard to find. And don't tell me you are the perfect coder that makes no mistakes, introduces no bugs.
No. Just stop. If a language depends on the expertise of the developer to be free of memory bugs, then by definition, it is not memory safe because memory safety means such bugs are impossible by design. Quit trying to redefine what memory safety means. A program being free of memory bugs does not in any way imply memory safety.