this post was submitted on 04 Apr 2025
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[–] bassomitron@lemmy.world 3 points 2 days ago (2 children)

It sold almost 470,000 copies on PC in its first week 11 years ago. The number of PC gamers has dramatically increased since then, so comparing launch numbers between now and then isn't really an apt comparison.

https://www.vgchartz.com/weekly/41889/Global/

If you can't fathom why I compare a game's total sales to its competing newcomer, maybe you're missing the whole point of the specific comment thread I responded to. If you want more recent numbers for a better comparison , EA claims they sold an additional 15 million copies in 2024 alone.

https://www.ign.com/articles/ea-earnings-the-sims-4-manages-to-adds-15-million-new-players-in-2024-despite-being-more-than-10-years-old

The main point is, I do not think EA is sweating quite yet. They're a shitty, massive corporation and I'm sure they'll pump out a sequel if they determine the newcomer is actively taking large enough chunks of their player base.

[–] systemglitch@lemmy.world 3 points 18 hours ago

Great points I retract my previous statement.

[–] Mini_Moonpie@sh.itjust.works 2 points 17 hours ago

Small correction - they said they *gained *15 million players, not that they *sold *15 million new copies - the Sims 4 base game is free to play. Also, there was some recent backlash around how Inzoi handles LGBTQ characters and EA seemingly capitalized on that by releasing a big LGBTQ update for free, months ahead of pride month. So, they might be sweating it a little. But, Sims is on a whole other level culturally than a lot of games, it's got a lot of players that play only the Sims franchise, and it's been doing well enough to keep a steady stream of DLC coming out for years now.