this post was submitted on 04 Apr 2025
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Bandcamp, because it is the best place for independent music and there is nothing close to it.
Steam, because they started with non-horrible DRM (compared to other options) and now they are one of the companies that help Linux succeed for gaming (Steam Deck is just a Linux computer with controllers attached, and Proton is awesome for running Windows games on Linux).
Bandcamp: Semi. Because it was owned by Epic.
Dunno how bad it's with Songtradr.
Au contraire, Steam was LOATHED back in the day, they were the first to force you to install a store just to play a single game.
For other games, you needed to enter a CD key on install (which keygens helped with) and then you needed the CD itself in the drive (which cracks helped with). Steam started the trend of online DRM in games, which was then adopted by others who made even more draconian offerings (I think for Spore you could only get 3 hardware IDs registered?)
Ah good point, totally forgot the early times, I was too young back then I guess. Okay then the impact of Steam is kind of mixed then. From practical experience it is more up to the game developers to enforce or not enforce it and often in practice especially indie games are DRM free or it is easy to circumvent. Steam at least does not install some surveillance rootkit on your system. And I'd claim that it plays about the same role in the indie game ecosystem as Bandcamp plays for music and GitHub plays for open source software, at least that is my impression.
And contra Bandcamp is of course, they recently sold out i.e. got bought by some larger fish with totally different but music legal stuff related business and Bandcamp lost a lot of employees. But at least for now I don't see drastic enshittification ot Bandcamp yet.
I guess ultimately there is no perfect saint company, they are entities that must generate profit, and only sometimes it really means making customers happy, but more often than not it doesn't - that's just capitalism, how it works everywhere.