No Stupid Questions
No such thing. Ask away!
!nostupidquestions is a community dedicated to being helpful and answering each others' questions on various topics.
The rules for posting and commenting, besides the rules defined here for lemmy.world, are as follows:
Rules (interactive)
Rule 1- All posts must be legitimate questions. All post titles must include a question.
All posts must be legitimate questions, and all post titles must include a question. Questions that are joke or trolling questions, memes, song lyrics as title, etc. are not allowed here. See Rule 6 for all exceptions.
Rule 2- Your question subject cannot be illegal or NSFW material.
Your question subject cannot be illegal or NSFW material. You will be warned first, banned second.
Rule 3- Do not seek mental, medical and professional help here.
Do not seek mental, medical and professional help here. Breaking this rule will not get you or your post removed, but it will put you at risk, and possibly in danger.
Rule 4- No self promotion or upvote-farming of any kind.
That's it.
Rule 5- No baiting or sealioning or promoting an agenda.
Questions which, instead of being of an innocuous nature, are specifically intended (based on reports and in the opinion of our crack moderation team) to bait users into ideological wars on charged political topics will be removed and the authors warned - or banned - depending on severity.
Rule 6- Regarding META posts and joke questions.
Provided it is about the community itself, you may post non-question posts using the [META] tag on your post title.
On fridays, you are allowed to post meme and troll questions, on the condition that it's in text format only, and conforms with our other rules. These posts MUST include the [NSQ Friday] tag in their title.
If you post a serious question on friday and are looking only for legitimate answers, then please include the [Serious] tag on your post. Irrelevant replies will then be removed by moderators.
Rule 7- You can't intentionally annoy, mock, or harass other members.
If you intentionally annoy, mock, harass, or discriminate against any individual member, you will be removed.
Likewise, if you are a member, sympathiser or a resemblant of a movement that is known to largely hate, mock, discriminate against, and/or want to take lives of a group of people, and you were provably vocal about your hate, then you will be banned on sight.
Rule 8- All comments should try to stay relevant to their parent content.
Rule 9- Reposts from other platforms are not allowed.
Let everyone have their own content.
Rule 10- Majority of bots aren't allowed to participate here. This includes using AI responses and summaries.
Credits
Our breathtaking icon was bestowed upon us by @Cevilia!
The greatest banner of all time: by @TheOneWithTheHair!
view the rest of the comments
3D CAD software. There are a few options out there (FreeCAD, LibreCAD, etc) and Blender is a thing that exists for more artistic 3D modeling. But they simply don't hold a candle to the features and capabilities of the paid packages, which typically have costs in the 4-to-5-digit range. And I'm not talking the crazy high-end simulation options - those I understand, they're hard - but basic modeling features.
Hell, I'd even settle for a CAD package that had some solid basic features and had a reasonable purchase cost. Unfortunately the few providers have the industry by the throat, and so your options are "free but terrible" and "you need a mortgage to use this".
FreeCAD is getting better but it would really benefit for a big improvement in stability and UX
I use solidworks for makers which is actually affordable for private use. I prefer paying $50 a year over having to deal with freecad and I dont even use CAD software that often.
I'm in a similar boat right now - I use the Student Edition ($60-100 a year, depending on sales, locally installed vs. using the cloud-based 3Dexperience).
It's not a bad deal by any means, but I do wish I didn't have to deal with annual reinstalls and perpetually worrying Dassault is going to decide to take it away.
You beat me to it. The moment someone makes a FOSS cad program where the ui doesn't suck a donkeys ball they will be the goat
I grew up learning organic modeling in blender and ever since I got a 3D printer, it’s just been so easy to make things with it as opposed to learning CAD. I’m getting better thanks to OnShape and FreeCAD 1.0 but I keep finding myself going back to blender because “it just works” once you understand how to setup scaling and snapping for manipulating vertices. Basically just setup your world measurements to metric and scale it to 0.001 and then every unit will be 1mm (helps me work within the 250^3mm space of my print bed, mentally) and export as stl.
There’s even a 3D printer toolbox add on that lets you analyze and fix problems like manifold edges and additional mesh tools like manifold extrude that speed up the process for good quality parts. CAD’s biggest advantage is the non linear history editing which is super powerful but you can definitely do non-destructive editing in blender using modifiers that only get applied at export time so you even have a functional equivalent if you’re organized and plan ahead a little.
I guess what I’m saying is, blender is amazing software and absolutely capable as a workhorse for 3D printing. You’re right that the multi-digit costing proprietary software is leagues better for designing digital parts and assemblies but blender is extremely flexible and not just for the more artistic side of things, you can make extremely technical parts with blender.
Yeah, I struggle with Organic modeling. I think it's because I was trained in parametric for engineering, but I just mind-blank when approaching "how do I make this complex shape?" in Blender. CAD's approach feels very straightforward and intuitive; I know where each feature is defined and can tweak it fairly easily. Blender... doesn't. And I know it's definitely not me, because I've seen people do very powerful things with it.
Like, I've run through a lot of the tutorials, and every time they get to "Okay, time for you to make this simple shape on your own!", I immediately slip back into CAD modeling mindset, which isn't really compatible with Blender.
I have been using OpenSCAD to make models for 3D-printing. I know this is a specific use case, and I have no experience with the "real" CAD software, but OpenSCAD makes sense to me as a programmer.
Second this, I've tried TinkerCAD before and the whole Idea of CSG started to make sense, and then I found that OpenSCAD does something very similar, just with code ... I find it very satisfying ... I guess if you're making highly asymmetrical, organic shapes, you might have some puzzles to solve ... but I'm mostly making loudspeakers, so basically boxed with holes, and it's not a huge problem.
It's really aimed at programmers, but for someone who is used to the better known proprietary versions (so with sketching and "shaping" with a mouse,), it's barely useable.