this post was submitted on 21 May 2025
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Now I'm convinced that this is the proper interpretation, I think I will stick to the rule in my games but it still feels wrong for two main reasons:
What do you think?
I think it depends on your interpretation of "language" in 5E. I could see someone interpreting common and under-common being as similar as English and British English
Rangers and Rogues are two classes that are generally interpreted as being better traveled which I would say is the argument for having that many languages. PCs are also very different from NPCs, any character that you play is already exceptional, so having more money, more skills, more languages is to be expected. Also, it's not entirely unrealistic, there's tons of bilingual/trilingual people in the real world, I bet you know words and phrases in multiple languages. I know you're already fluent in English
Although, I don't know if this is RAW or commonly accepted home brew but generally anything under 3 INT isn't considered capable of understanding language and if you roll a character that dumb I'd argue they shouldn't be capable of speech