this post was submitted on 06 Jun 2025
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[–] Fletcher@lemmy.today 33 points 1 day ago (2 children)

It's pretty much a thankless job 80% of the time - which is why I have to take my joy from the act of creating something and NOT from the approval and appreciation of my players. It's sad that it has to be like this, but it's always been this way - at least in my experience.

[–] sbv@sh.itjust.works 23 points 1 day ago (2 children)

After some of my sessions, a couple of players will say "thanks! That was fun!" It's always the same ones.

I'm not sure if they're being polite or if they're legit enjoying it. I try to believe the latter.

[–] 5too@lemmy.world 11 points 1 day ago

I mean, they do keep coming back.

Though in my case, I run a game for a few family members. They have to come back!

[–] F04118F@feddit.nl 9 points 1 day ago

I am one of those players. It's not easy to keep my attention on the game, especially when playing online, but I do enjoy it a lot and am genuinely thankful for the game master making this possible.

If your players are not having fun, you'll notice soon enough: it's not easy to reserve a 3-hour timeslot regularly.

[–] Leonixster@lemmy.blahaj.zone 1 points 22 hours ago

I like my friend's approach, which is to be a sadistic mfer and finding new ways to torture his players every time.