this post was submitted on 20 Oct 2023
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[–] distantsounds@lemmy.world 2 points 1 year ago (1 children)

I was expecting a finished game, not a $60 beta test.

[–] CubbyTustard@reddthat.com 0 points 1 year ago* (last edited 1 year ago) (1 children)

I just do not understand that sentiment. I am 150 hours in and still doing new questlines. It's a very rich and complete game and I have had very few bugs. I can't imagine actually playing it and thinking 'this isn't done'. What are you possibly comparing it to?

[–] distantsounds@lemmy.world 1 points 1 year ago* (last edited 1 year ago) (1 children)

I’m not comparing it to one specific game but I’ve been playing video games for close to 40 years…and this was not ready for release. The “cities” are empty and lifeless. The main characters are bland, un-engaging, and feel like emotionless copies of one another. The voice lines and dialog outcomes do not enhance the immersion but take away from it because the choices have no effect on the situations. I’ve have to revert to older saves because followers would no longer follow or stay assigned to post/ship. Inventory management is abysmal especially if you’ve ever tried selling a ship lol. Outposts & supply lines are broken and need to be “rebuilt” often just to work as intended…But that’s ok because there is nothing to do with the resources you’ve been stockpiling. The skill perks have no originality and are shallow even by Bethesda standards. Want to sell items at the Crimson Fleet? That’ll be 4 load screens for you to jump through…I could go on but I’m tired of doing the beta testing work

There is so much potential for Starfield but this is not a complete game and should have been pushed back. This shouldn’t be considered ‘standard’ for releases; it is ‘early access’ in its current state.

[–] ISOmorph@feddit.de 1 points 1 year ago

You're describing a bad game. And it's your prerogative to think Starfield is bad. But it's not unfinished.