Meta’s newest update to Horizon Worlds, its 3D social network, adds some useful changes, but while reading the v133 patch notes, I chuckled more than once because of things Meta probably didn’t intend to be funny.
But given Meta has been struggling to keep Horizon Worlds users, how many people will be taking advantage of the time spent tracker?
Meta has another change that’s more directly related to low player counts: when you’re browsing “worlds” in the app (Meta’s terminology for experiences you can visit) and a world has no concurrent players, Meta won’t show the player count on the card for that world.
When exploring experiences in Horizon Worlds, it’s not uncommon to hear other people’s microphones pick up ambient sounds around them, which can be distracting and annoying.
Despite the low player counts, Meta keeps investing in Horizon Worlds, including launching a surprisingly decent expansion to web and mobile and pushing Super Rumble, an in-Horizon arena shooter.
These are good steps forward; it’s much easier to jump into Horizon Worlds on non-VR devices, and Super Rumble, even if it’s not my cup of tea, shows that it’s possible to make somewhat compelling experiences in the app.
The original article contains 408 words, the summary contains 198 words. Saved 51%. I'm a bot and I'm open source!
This is the best summary I could come up with:
Meta’s newest update to Horizon Worlds, its 3D social network, adds some useful changes, but while reading the v133 patch notes, I chuckled more than once because of things Meta probably didn’t intend to be funny.
But given Meta has been struggling to keep Horizon Worlds users, how many people will be taking advantage of the time spent tracker?
Meta has another change that’s more directly related to low player counts: when you’re browsing “worlds” in the app (Meta’s terminology for experiences you can visit) and a world has no concurrent players, Meta won’t show the player count on the card for that world.
When exploring experiences in Horizon Worlds, it’s not uncommon to hear other people’s microphones pick up ambient sounds around them, which can be distracting and annoying.
Despite the low player counts, Meta keeps investing in Horizon Worlds, including launching a surprisingly decent expansion to web and mobile and pushing Super Rumble, an in-Horizon arena shooter.
These are good steps forward; it’s much easier to jump into Horizon Worlds on non-VR devices, and Super Rumble, even if it’s not my cup of tea, shows that it’s possible to make somewhat compelling experiences in the app.
The original article contains 408 words, the summary contains 198 words. Saved 51%. I'm a bot and I'm open source!