this post was submitted on 06 Oct 2025
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Oh, I do agree that it's tedious, especially when it's tabletop instead of a video game.
My point is pretty much that I want consistency - if you (the game) don't care about adventurers who are very short, it doesn't make sense to care about adventurers who are very fat. Though I think it's pretty clear that the main issue for the BG3 devs was that animating fat characters is a lot of extra work that most players won't appreciate.
Have you ever tried losing a lot of weight? Takes a pretty long time, even if you basically don't eat anything. The main character in BG3 basically springs into existence at the beginning of the game (with a very good excuse for why someone who never did any adventuring is suddenly on the road), and the game takes places over a couple of weeks or a few months, depending on how often you rest.
But also all but one of them are kind of wizards.
And there is an amount of selection.
And they do get stabbed and set on fire a lot.
And they are all kind of infested with parasites.
And a more rules-heavy system might be for you.