this post was submitted on 13 Nov 2025
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Linux Gaming

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[–] warm@kbin.earth 1 points 1 month ago

It was pretty obvious from the get go that my main concern is intrusive anti-cheat solutions.

Either way, the bulk of anti-cheat should be server yes, a basic client-side AC can exist alongside it to capture the most basic of cheats. Although entirely server side would be fine.