this post was submitted on 27 Nov 2025
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[–] lvxferre@mander.xyz 187 points 2 weeks ago* (last edited 2 weeks ago) (45 children)

Note plenty FitGirl repacks are lossless; as in, she isn't taking less important files out of the game, she's compressing it better. 90GB→35GB seems accurate; you often see ~1/3 of the original size, like this. And it shows plenty game devs

  1. do an extremely bad job at basic tasks like compression.
  2. give no flying fucks about players, who might have really slow connections.

And then those same developers get amazed at the fact FitGirl is so popular. "Maybe we're doing something wrong? ...nah."

[–] ICastFist@programming.dev 7 points 1 week ago (1 children)

A lot of devs stopped giving a flying fuck to disk space and performance a long time ago. "32GB of RAM and 500GB of disk space? Don't mind if I do!" - for a pixel art 2D platformer

[–] Wubwub@lemmy.zip 3 points 1 week ago

It's so infuriating I've either got 3 brand new games or 30 older games installed on to my device.

Even mobile gaming is getting out of hand

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