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POSTAL: Bullet Paradise gets cancelled over generative AI with Goonswarm Games shutting down
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Re your last point, I'm a full time web developer and while I'm not building entire games or whatever, I am currently working on a fairly complex and involved data migration project. My boss has demanded I do the whole thing with AI and don't write code.
Thus far, it's been incredibly frustrating to get it to do what I need it to do without having the chatbot change tonnes of tiny things or assume and hallucinate stuff that simply shouldn't be there. Beyond those time-wasting frustrations, the fact that I'm not getting hands-on means my mental model of how the data is translating from one system to another is muddy. It's not as clear as it would be were I building this thing myself. Specifically, because I'm not building it myself, I'm not running into edge cases personally and unpicking the knots of the current system.
There's no intentionality in what chatbots generate, by definition. They have no intention, they're not alive, they can't think. They don't understand things.
I'm sorry but I'm sort of done with this topic. I don't like Generative AI, I think it's disingenuous, lazy, furthering the commodification of art and creativity, and damaging our abilities to think critically. However, I do understand that some people have found it helpful in some contexts, and other people like to play with it. Thanks for the chat. ๐